Going into my final academic year, I’ve had a few co-op experiences to shine up my resume, and enough practical experience to provide me with a solid working foundation. I assumed I had hit my stride in that my final placement with Big Viking Games would be just like the others – creative personalities, fast-paced environment, and any other company stereotype you can pull from the average job posting.
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Big Viking Games was recently able to attend the 2013 Game Developers Conference in San Francisco. Christopher Shankland, lead developer, shares his experience: